Thank you to everyone that attended my HoloLens talk at UX Milwaukee. Here are the slides from the talk:
Month: November 2016
HoloLens Talk this Tuesday at Milwaukee UX User Group
Augmented Reality – Let’s Make Some Holograms!
Where: Irish Pub in Third Ward
When: 11/29/2016 6:30 PM
Link: http://mkeux.com
Do you want to explore Mars? Model a building on your conference room table? Play Minecraft in your living room? All of these things are being done today using Augmented Reality. Augmented Reality has shifted from mobile app gimmick to an immersive UXD experience that is unrivaled.
HoloLens Tutorial – Object Surface Observer
HoloLens Tutorial – Spatial Mapping
Favorite Resources for Developing on HoloLens
A question I struggled with as a I started to develop for HoloLens is where to find information. There are not a lot of good sources of development information since public development only started about 6 months ago and the community is very small. The first place I would recommend is Microsoft’s official resources:
- Windows HoloAcademy – Very out of date, but all the concepts are still correct, a good starting point
- Windows Holographic documentation – This is kept current and has great information not available elsewhere
- Official HoloLens Forums – Very active community but hard to get answers on the tough questions
Unofficially there are a couple other very good resources:
- Unity 3D HoloLens Forum – This forum is less active but tends to do better with the tougher questions
- HoloDevelopers Slack – Created by Jesse McCulloch this is an active community with great discussions, my favorite place to discuss HoloLens Development
- Stack Overflow – A bit of activity is starting here, but small compared to the activity in the forums above
- My HoloLens Tutorial – Still a work in progress, but I am aiming to make it the most complete and up to date tutorial available
Do you know of a great source of information that I missed? If you do, please let me know in the comments!