The HoloLens ecosystem is a fast moving target, and I noticed that my tutorial was already inaccurate in spots due to changes in both Unity and the HoloToolkit. I’ve updated the tutorial for the latest versions available as of today and I’ve also added the tested version to the index. Look for the rest of this tutorial to be completed during the beginning of 2017. Happy New Year everyone!
Tutorial Index
Versions: Unity 2017.1.0p5 | MixedRealityToolkit-Unity v1.2017.1.0 | Visual Studio 2017 15.3.2Unity 3D Project Creation | How to create a HoloLens project in Unity 3D |
Source Control | Configure git for HoloLens / Unity work |
Spatial Mapping | How to spatial map a Room |
Object Surface Observer | Set up fake spatial map data for the Unity editor |
TagAlongs and Billboarding | Tag along instructions to the user to force text on screen |
Spatial Understanding | Add spatial understanding to get play space detail |
Finalizing Spatial Understanding | Complete Spatial Understanding and Input Manager |
Object Placement and Scaling | Find valid locations for holograms in the play space |
Hologram Management | Manage the holograms you want to place in the world |
Cursor and Voice | Add a cursor and voice commands |
Occlusion | Add occlusion with the real world to your scene |
Colliders and Rigidbodys | Add Colliders and RigidBodys to your holograms |
- Download the completed app Western Town in the Windows Store!
- Completed Source code from the entire tutorial available on GitHub.
Great set of tutorials! Really appreciate it (: