HoloLens Tutorial Updated for New HoloToolkit and Unity Version

 

 

I’ve updated this tutorial to use the latest version of HoloToolkit, Visual Studio and Unity. Nothing was broken and it looks like Spatial Understanding is getting very close to working in Unity with it’s Holographic emulation! I did have to delete all the files that were generated / built by unity or visual studio to get things working, but no code changes were needed. See below for the index, and expect to see the next section of the tutorial later today.

 

Tutorial Index

 

  Versions: Unity 2017.1.0p5 | MixedRealityToolkit-Unity v1.2017.1.0Visual Studio 2017 15.3.2
Unity 3D Project Creation How to create a HoloLens project in Unity 3D
Source Control Configure git for HoloLens / Unity work
Spatial Mapping How to spatial map a Room
Object Surface Observer Set up fake spatial map data for the Unity editor
TagAlongs and Billboarding   Tag along instructions to the user to force text on screen
Spatial Understanding Add spatial understanding to get play space detail
Finalizing Spatial Understanding Complete Spatial Understanding and Input Manager
Object Placement and Scaling Find valid locations for holograms in the play space
Hologram Management Manage the holograms you want to place in the world
Cursor and Voice Add a cursor and voice commands
Occlusion Add occlusion with the real world to your scene
Colliders and Rigidbodys Add Colliders and RigidBodys to your holograms

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