A special C# Christmas Blog post…. More info to come!
Thank you to Mad Dot Net for hosting my talk on ML .Net. ML .Net is exciting technology for C# developers that would like to apply machine learning to the project. Due to my animations some of the slides didn’t translate well to the web, but all of the content is there. The deck is posted below. Let me know if you have any questions!
This week I’m speaking at MadDotNet about ML .NET. ML .NET has matured since its initial release and now has a solid feature set allowing many common machine learning scenarios to be accomplished completely in C#. This talk will be mostly focused on code with multiple working demos using real world use cases.
Sign Up Here: https://www.meetup.com/MADdotNET/events/268354880/
Introducing the HoloDevelopers Wiki! This wiki is an extension to the HoloDevelopers Slack Community. The goal of this wiki is to create a repository for any information useful to Developers of Windows Mixed Reality in a format that is easy to find, reference, and contribute to. Thanks to Jesse Mcculloch for helping me get this setup as an extension to the slack community!
I’ve updated this tutorial to use the MixedReality Toolkit packages, which is a great improvement. (Nice job MRToolkit team, this was a huge step forward in usability!) I’ve also updated the tutorial to use Unity 2017.1 and the latest Visual Studio 2017. There is an incompatibility between 2017.1 and VS 2017 so make sure to update to the latest patch level that I have linked in the index. The good news is that no code changes were required. This updated version has been checked into Github. Unfortunately the HoloLens Emulator is out of date and no longer works with this tool chain.
Thank you to everyone that attended my talk at That Conference this last week. I appreciated the great turn out and all of the great questions. My apologies on not being able to attend the follow up Open Spaces session. Unfortunately somebody changed the time and I was unable to attend due to other session commitments. Please reach out to me directly or start a conversation in the comments if you would like to talk more about this talk or more advanced topics.