HoloLens Tutorial Updated for New Tool Chain



I’ve taken the last month off of HoloLens development to spend time deepening my understanding of Unity development.  The release of Visual Studio 2017 and Windows 10 Creators Update has reminded me that it is time to update this tutorial for the latest tool chain and wrap up this tutorial series.  Only a few things were broken and required minor updates, and the whole tool chain feels more reliable and faster.  I’ve updated my tutorial to use the latest version of the HoloToolkit, the recommended Unity version, and the latest Visual Studio version.  See below for the index, and expect to start seeing the rest of the tutorial later this week.


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Tutorial Updated for Unity 5.5.0f3

The HoloLens ecosystem is a fast moving target, and I noticed that my tutorial was already inaccurate in spots due to changes in both Unity and the HoloToolkit. I’ve updated the tutorial for the latest versions available as of today and I’ve also added the tested version to the index. Look for the rest of this tutorial to be completed during the beginning of 2017. Happy New Year everyone!

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AmbiHueTv Updated to v1.3

 Phillips Hue Ambient Light Synced to a TV

I’ve updated AmbiHueTv to support UVC Capture devices as well as webcams. The UVC Capture device works much better and I would recommend this method if you want to try this IOT project. For this project you will need a Raspberry Pi 2, a USB webcam or UVC Capture Device compatible with Windows 10 IOT, a Hue Bridge, and a Hue light bulb capable of color changing.

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